Computer Organization Design Pdf

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The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far-reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a look deep in..more
Published August 1st 1997 by Morgan Kaufmann Publishers (first published 1993)
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Rating details

Jul 03, 2012Rex rated it it was amazing · review of another edition
I remember when I first learn computer architecture in China. The book we used is terribly complicated. I once thought computer architecture as a subject with random things to memorized.
Fortunately, I study this book years later in the US. It goes through the fundamental philosophy of computer architecture design and it gives lots of examples, pictures, and exercises to help you understand the concept.
The book not only talks about simple examples, it also break the real machine down to show how
..more
Jan 01, 2015YouKneeK rated it really liked it · review of another edition
This textbook was required reading for my Computer Organization and Architecture university course. Sometimes it can be difficult to give a textbook a fair review because, in a typical course, students are rarely required to read the entire book and they may be given reading assignments that are not in sequential order. This means it’s not easy to judge the progression of the material as presented in the textbook from beginning to end.
Such was the case with this textbook. In my class, we skipped
..more
Nov 18, 2017Nikoleta rated it liked it · review of another edition
Probably the best textbook I've ever read. Everything is actually explained and the examples aren't overbearing. The content itself can get a bit dry but still very useful. However, the amount of typos is ridiculous.
Jul 10, 2013Stefan Kanev rated it really liked it · review of another edition
This is a good textbook, but I would recommend picking it up unless you have a lot of time (or you are studying it in a course). I started reading it because I realized my understanding for processors was ancient and wanted to update it a bit. It does go into the new and fancy stuff, but it definitely helps you get a good overview. After you've finished it, you'll have a good idea how to (conceptually) build a basic computer. Two major caveats: the writing is a bit boring and academical (to be e..more
Mar 05, 2012David rated it it was amazing · review of another edition
Used this as my textbook for ECE425 - Computer Architecture and thought it explained a lot more than what the professor tried to teach. I would recommend reading this a few times before listening to the professor go over whichever topic you're covering and I'm sure it'll help you.
I recommend also watching these videos throughout the course
http://nptel.iitm.ac.in/video.php?sub..
Passed Computer Architecture
This is almost a standard book for computer organization but takes a lot of time per page.
This is kind of a prerequisite to read the Computer Architecture: A Quantitative Approach from the same authors.
May 21, 2018Brock Pereira rated it really liked it
I understand why this book is the “hallmark” of hardware design textbooks, but I couldn’t help but want to bang my head off the desk during this class.
Otherwise - great book, easy to read and understand
Sep 08, 2018Samuel rated it really liked it
Machine structures course.
Essential book for anyone interested in computer architecture
Excellent insight into basic computer architecture and design! Very good for getting a basic understanding and making you ready to work through higher concepts.
A truly solid overview of system architecture with excellent sections on history and common fallacies but also a bit of a slog at times.
This was my course book in Software engineering 4th semester. Every thing in the book was so detailed that most of the time i did't needed my professors help to understand the concepts.
Dec 25, 2014Victor rated it really liked it

Very good introduction and reminder for computer architecture, reviewing all topics such as instruction decoding, memory hierarchies, pipelines, I/O, computer clusters, vector computers, GPUS, energy consumption. In my opinion some previous knowledge must be got before reading this book, since it omits many implementation details. Appendix are added so that you can extend your knowledge in more advanced topics.
For those understanding Spanish, I strongly recommend this other book: Conceptos básic
..more
Jul 31, 2010Ibrahim Al-bluwi rated it it was amazing
This was the textbook of a university course that I took during my BSc. Although I am not a big fan of hardware and assembly languages I enjoyed studying from this book to a great extent.
The book is very well written and very well organized. I found the presented information clear and I liked the way the authors emphasize what is important, elaborate with examples, and keep extra details to the end of each chapter.
Oct 07, 2014Jonas rated it liked it · review of another edition
A solid introduction at the freshman level, but just not all that inspiring. The basic chapters, especially the one on assembly languages and the appendix on logic design, are very good; the later chapters unfortunately feel a bit rushed and really only cover the barest essentials. Additionally, some pretty important content, e.g. on GPUs and Verilog, is only available online.
The exercises are numerous and quite good.
Sep 07, 2009Ben Haley rated it it was amazing · review of another edition
This book drew abstract mathematical concepts down to their underpinning hardware implementations. In doing so, it clarified the practical concerns that drive the development of new software systems. Patterson, who is brilliant in his straightforward execution does a great job of revealing that the land of information does have a bottom where it grinds up against a land of silicon and copper. For me it's a relief.
Jun 19, 2015Muhamamd Daneshgar rated it did not like it
This book is one of my most hated books. Its prolix style make your mind exhausted with loads of jejune materials. I know it's a very famous academic textbooks and scholars applaud it. Perhaps it's catered for professors rather than for engineers and true learners.
In a nutshell, the efficiency of this book is very poor. You learn very little in expense of wasting a good deal of your precious time.
Sep 11, 2016Dilshan Jayakody rated it it was amazing · review of another edition
Even this book is recommended to use as a textbook I use it as quick reference. All the chapters are well organized and up to date. Most of the chapters are based on modern hardware platforms like ARM and x86.
Highly recommended as textbook for computer architecture and related courses.
up to now the only bad thing which I notice in this book is some of the content are in the supplied CD-ROM, which is bit annoying sometimes.
Nov 10, 2013João rated it really liked it · review of another edition
I am currently teaching a BSc-level course using this book. It is very well structured for either 'hardcore' hardware-related courses or more software-inclined (or at least not so low-level hardware) courses. I have mixed feelings towards the approach of anticipating some issues of multicore architectures (e.g. cache coherence) w.r.t. to the description of the corresponding architectures in Chapter 7.
Sep 03, 2010Szymon Wylezol rated it it was amazing · review of another edition
A great and easy to follow book, and certainly the most comprehensive one on computer architecture. The only drawback is the material on the included cd - there is too much of it to print it, and reading it all on screen is not very comfortable. Perhaps it's time to split the book into two volumes. Otherwise a great buy. [my review from amazon]
Oct 17, 2013كوثر الشريفي rated it it was amazing · review of another edition
I had no idea about the MIPS assembly language, nor did I know much about designing processors.etc. This book really helped me in understanding the various steps involved in designing processors and so many other concepts that any beginner needs. The examples and problems are really good, as well as the explanation.
Oct 14, 2008Adam rated it liked it
Another of my college texts. Although I have not found a need to reference this book since graduation, it was useful in developing an understanding the components within a computing system and how they interact, possible problems, and how to address them at design time.
Dec 19, 2015Daniel Apatiga rated it it was amazing
This computer organization and design textbook was interesting from chapter one to the very end, including the appendixes. I think I could have learned all that I learned from my computer organization teacher from this book alone, however, that was not always the case.
Sep 07, 2013Colin rated it really liked it · review of another edition
A good, solid introduction to Computer Architecture. I flicked through it this time, because I've read it before. My one niggle is that it has a tendency to use analogies which I don't think really help. Possibly this is because I'm boring an technical, though.
Dec 11, 2014Parastoo rated it it was amazing · review of another edition
This is one of the few required text books for my courses which I actually enjoyed while reading, I learned a lot and it gave me a whole new perspective of what is a computer. I would suggest this to all undergraduate computer students.
Standard CS/Eng textbook. Gets the job done. Word of advice: don't get the digital version, they layout is almost unreadable. Got the Kindle version, then ended up using my friend's hard copy all semester.
Aug 27, 2013Hawk rated it really liked it · review of another edition
Probably the best CompOrg/CompArch textbook I've encountered thus far.
Feb 04, 2015Maxim Perepelitsyn rated it it was amazing · review of another edition
A very good introduction to computer architecture. The GPU coverage is a plus. Make sure to check out all the online materials for this book.
Dec 22, 2015Justin Smith rated it really liked it · review of another edition
If you want to know how Assembly and Computer works this is probably your best bet. You'll know what a stack and heap really are and where things are in memory.
Mar 22, 2012Haytham Lashin rated it liked it · review of another edition
I'm currently reading chapter 7 , and it's really a very good introduction to the Computer Architecture course .
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Table of Contents

MIPS Reference Data

In Praise of Computer Organization and Design The HardwareSoftware Interface Revised Fourth Edition

Acknowledgments

Dedication

Preface

1. Computer Abstractions and Technology

1.1 Introduction

1.2 Below Your Program

1.3 Under the Covers

1.4 Performance

1.5 The Power Wall

1.6 The Sea Change: The Switch from Uniprocessors to Multiprocessors

1.7 Real Stuff: Manufacturing and Benchmarking the AMD Opteron X4

1.8 Fallacies and Pitfalls

1.9 Concluding Remarks

Historical Perspective and Further Reading

1.11 Exercises

2. Instructions

2.1 Introduction

2.2 Operations of the Computer Hardware

2.3 Operands of the Computer Hardware

2.4 Signed and Unsigned Numbers

2.5 Representing Instructions in the Computer

2.6 Logical Operations

2.7 Instructions for Making Decisions

2.8 Supporting Procedures in Computer Hardware

2.9 Communicating with People

2.10 MIPS Addressing for 32-bit Immediates and Addresses

2.11 Parallelism and Instructions: Synchronization

2.12 Translating and Starting a Program

2.13 A C Sort Example to Put It All Together

2.14 Arrays versus Pointers

Advanced Material: Compiling C and Interpreting Java

2.16 Real Stuff: ARM Instructions

2.17 Real Stuff: x86 Instructions

2.18 Fallacies and Pitfalls

2.19 Concluding Remarks

Historical Perspective and Further Reading Historical Perspective and Further Reading

2.21 Exercises

3. Arithmetic for Computers

3.1 Introduction

3.2 Addition and Subtraction

3.3 Multiplication

Computer Organization Design Arm Edition

3.4 Division

3.5 Floating Point

3.6 Parallelism and Computer Arithmetic: Associativity

3.7 Real Stuff: Floating Point in the x86

3.8 Fallacies and Pitfalls

3.9 Concluding Remarks

Historical Perspective and Further Reading

3.11 Exercises

4. The Processor

4.1 Introduction

4.2 Logic Design Conventions

4.3 Building a Datapath

4.4 A Simple Implementation Scheme

4.5 An Overview of Pipelining

4.6 Pipelined Datapath and Control

4.7 Data Hazards: Forwarding versus Stalling

4.8 Control Hazards

4.9 Exceptions

The IDE properties now reports the driver version as:12.9.0.1001The entire system is actually much more responsive suddenly. Not I thought Windows 10 was just very sluggish compared to Windows 7 but now it seems to boot and run almost as fast as Windows 7. Partial success now. Maybe I can find one there that claims to be Windows 10 compatible. I'm going to see what sort of CD/DVD drives are availablethrough Amazon.

4.10 Parallelism and Advanced Instruction-Level Parallelism

4.11 Real Stuff: the AMD Opteron X4 (Barcelona) Pipeline

Advanced Topic: an Introduction to Digital Design Using a Hardware Design Language to Describe and Model a Pipeline and More Pipelining Illustrations

4.13 Fallacies and Pitfalls

4.14 Concluding Remarks

Historical Perspective and Further Reading

4.16 Exercises

5. Large and Fast

5.1 Introduction

5.2 The Basics of Caches

5.3 Measuring and Improving Cache Performance

5.4 Virtual Memory

5.5 A Common Framework for Memory Hierarchies

5.6 Virtual Machines

Download magix music maker cracked. 5.7 Using a Finite-State Machine to Control a Simple Cache

5.8 Parallelism and Memory Hierarchies: Cache Coherence

Advanced Material: Implementing Cache Controllers

5.10 Real Stuff: the AMD Opteron X4 (Barcelona) and Intel Nehalem Memory Hierarchies

5.11 Fallacies and Pitfalls

5.12 Concluding Remarks

Historical Perspective and Further Reading

5.14 Exercises

6. Storage and Other I/O Topics

6.1 Introduction

6.2 Dependability, Reliability, and Availability

6.3 Disk Storage

6.4 Flash Storage

Parallel Computer Organization And Design Pdf

6.5 Connecting Processors, Memory, and I/O Devices

6.6 Interfacing I/O Devices to the Processor, Memory, and Operating System

6.7 I/O Performance Measures: Examples from Disk and File Systems

6.8 Designing an I/O System

6.9 Parallelism and I/O: Redundant Arrays of Inexpensive Disks

6.10 Real Stuff: Sun Fire x4150 Server

Advanced Topics: Networks

6.12 Fallacies and Pitfalls

6.13 Concluding Remarks

Historical Perspective and Further Reading

6.15 Exercises

7. Multicores, Multiprocessors, and Clusters

7.1 Introduction

7.2 The Difficulty of Creating Parallel Processing Programs

7.3 Shared Memory Multiprocessors

7.4 Clusters and Other Message-Passing Multiprocessors

7.5 Hardware Multithreading

7.6 SISD, MIMD, SIMD, SPMD, and Vector

7.7 Introduction to Graphics Processing Units

7.8 Introduction to Multiprocessor Network Topologies

7.9 Multiprocessor Benchmarks

7.10 Roofline: A Simple Performance Model

7.11 Real Stuff: Benchmaking Four Multicores Using the Roofline Model

7.12 Fallacies and Pitfalls

7.13 Concluding Remarks

7.14 Historical Perspective and Further Reading

7.15 Exercises

APPENDIX A. Graphics and Computing GPUs

A.1 Introduction

A.2 GPU System Architectures

A.3 Programming GPUs

A.4 Multithreaded Multiprocessor Architecture

A.5 Parallel Memory System

A.6 Floating-point Arithmetic

A.7 Real Stuff: The NVIDIA GeForce 8800

A.8 Real Stuff: Mapping Applications to GPUs

A.9 Fallacies and Pitfalls

A.10 Concluding Remarks

A.11 Historical Perspective and Further Reading

APPENDIX B. Assemblers, Linkers, and the SPIM Simulator

B.1 Introduction

B.2 Assemblers

B.3 Linkers

B.4 Loading

B.5 Memory Usage

B.6 Procedure Call Convention

B.7 Exceptions and Interrupts

B.8 Input and Output

B.9 SPIM

B.10 MIPS R2000 Assembly Language

B.11 Concluding Remarks

Organization Design Examples

B.12 Exercises

Further Reading

Index

Computer Organization and Design, Fourth Edition, has been updated with new exercises and improvements throughout suggested by instructors teaching from the book.

It covers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in every chapter highlighting parallel hardware and software topics. It includes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded multiprocessor optimized for visual computing. A companion CD provides a toolkit of simulators and compilers along with tutorials for using them, as well as advanced content for further study and a search utility for finding content on the CD and in the printed text. For the convenience of readers who have purchased an ebook edition or who may have misplaced the CD-ROM, all CD content is available as a download at bit.ly/nFXcLq.

This book is recommended for professional digital system designers, programmers, application developers, and system software developers; and undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives.

Key Features

  • This Revised Fourth Edition of Computer Organization and Design has been updated with new exercises and improvements throughout suggested by instructors teaching from the book
  • Covers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in every chapter highlighting parallel hardware and software topics
  • Includes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded multiprocessor optimized for visual computing

Professional digital system designers, programmers, application developers, and system software developers. Undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives

Details

No. of pages:
914
Language:
English
Copyright:
© Morgan Kaufmann 2012
Published:
26th October 2011
Imprint:
Morgan Kaufmann
eBook ISBN:
9780080886138

'The new coverage of multiprocessors and parallelism lives up to the standards of this well-written classic. It provides well-motivated, gentle introductions to the new topics, as well as many details and examples drawn from curent hardware.' -- John Greiner, Rice University

'Patterson and Hennessy not only improve the pedagogy of the traditional material on pipelined processors and memory hierarchies, but also greatly expand the multiprocessor coverage to include emerging multicore processors and GPUs. Computer Organization and Design sets a new benchmark against which all other architecture books must be compared.' -- David A. Wood, University of Wisconsin-Madison

'Intended for computer science students and programmers of varied experience levels, this textbook on computer design and engineering provides a firm foundation in hardware engineering and computer architecture that will aid readers not only in working with hardware design and assembly language programming, but inform software engineers as to the underlying technologies and principles at work in machines they program for. Topics discussed include computer abstractions and technologies, instructions as to the language of computer hardware, arithmetic for computers, processors, memory hierarchies, storage and I/O, and multicores and multiprocessors. A series of appendices offers detailed information on graphics and GPU processes. Chapters include numerous illustrations and code examples and an accompanying CD-ROM provides additional chapters and other resources. This fourth edition is updated to account for the latest technological improvements.'--Reference and Research Book News, Inc.

'This book, now in its fourth edition, is a comprehensive introduction to modern computer architecture and is aimed at a variety of audiences with backgrounds in either hardware or software…While there is a great deal of technical content, concepts are lucidly described and always given meaningful context. I found this book to be an interesting read and certainly a book I'd plan to read again.' --BCS.org

Ratings and Reviews

Computer Organization and Design, Fourth Edition, has been updated with new exercises and improvements throughout suggested by instructors teaching from the book.

It covers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in every chapter highlighting parallel hardware and software topics. It includes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded multiprocessor optimized for visual computing. A companion CD provides a toolkit of simulators and compilers along with tutorials for using them, as well as advanced content for further study and a search utility for finding content on the CD and in the printed text. For the convenience of readers who have purchased an ebook edition or who may have misplaced the CD-ROM, all CD content is available as a download at bit.ly/nFXcLq.

Global Organization Design

This book is recommended for professional digital system designers, programmers, application developers, and system software developers; and undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives.

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Computer Architecture And Organization Pdf

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David Patterson Author

ACM named David A. Patterson a recipient of the 2017 ACM A.M. Turing Award for pioneering a systematic, quantitative approach to the design and evaluation of computer architectures with enduring impact on the microprocessor industry. David A. Patterson is the Pardee Chair of Computer Science, Emeritus at the University of California Berkeley. His teaching has been honored by the Distinguished Teaching Award from the University of California, the Karlstrom Award from ACM, and the Mulligan Education Medal and Undergraduate Teaching Award from IEEE. Patterson received the IEEE Technical Achievement Award and the ACM Eckert-Mauchly Award for contributions to RISC, and he shared the IEEE Johnson Information Storage Award for contributions to RAID. He also shared the IEEE John von Neumann Medal and the C & C Prize with John Hennessy. Like his co-author, Patterson is a Fellow of the American Academy of Arts and Sciences, the Computer History Museum, ACM, and IEEE, and he was elected to the National Academy of Engineering, the National Academy of Sciences, and the Silicon Valley Engineering Hall of Fame. He served on the Information Technology Advisory Committee to the U.S. President, as chair of the CS division in the Berkeley EECS department, as chair of the Computing Research Association, and as President of ACM. This record led to Distinguished Service Awards from ACM, CRA, and SIGARCH.

Pardee Professor of Computer Science, Emeritus, University of California, Berkeley, USA

John Hennessy Author

ACM named John L. Hennessy a recipient of the 2017 ACM A.M. Turing Award for pioneering a systematic, quantitative approach to the design and evaluation of computer architectures with enduring impact on the microprocessor industry. John L. Hennessy is a Professor of Electrical Engineering and Computer Science at Stanford University, where he has been a member of the faculty since 1977 and was, from 2000 to 2016, its tenth President. Prof. Hennessy is a Fellow of the IEEE and ACM; a member of the National Academy of Engineering, the National Academy of Science, and the American Philosophical Society; and a Fellow of the American Academy of Arts and Sciences. Among his many awards are the 2001 Eckert-Mauchly Award for his contributions to RISC technology, the 2001 Seymour Cray Computer Engineering Award, and the 2000 John von Neumann Award, which he shared with David Patterson. He has also received seven honorary doctorates.

Departments of Electrical Engineering and Computer Science, Stanford University, USA